Showing posts with label Pirates. Show all posts
Showing posts with label Pirates. Show all posts

Friday, July 18, 2014

More Games

Some more new games now stored at Casa Kerrigan include:-

The Green Ronin Edition
Need to work out the system.
A Song of Ice and Fire Roleplaying/Game of Thrones D20: I've got the expensive D20 version and the new Green Ronin D6 system. I'm not sure which to run but I have a yen to run a short one-off in the Game of Thrones universe. The default setting for both games is 10 years before the books/TV show, though I'd also be tempted to run something in the Dunk & Egg era, which feels a little more 'pulpy' and 'high adventure' than the Song of Ice and Fire series.

The Night's Watch would be the most typical "adventuring party" setup for a one-off although the minor house playstyle idea might work for a mini-campaign. The D20 game has a couple of downloadable adventures and ASoIFRPG comes with a pretty long adventure detailing the adventures of House Whatever. Most likely I'd use a Northern House, or a Riverlands House.

Am I alone in thinking
"Lovely art, lousy font"?
To be honest I couldn't imagine running a massive campaign of this game as I'd feel too beholden to the source material. It's the same reason Dragonlance stopped being my D&D campaign of choice - there's too much 'canon' to beholden too, and I'm too OCD to canon.

That said the D20 House adventures and Peril in Kings Landing could make a diverting series of adventures and creative players could easily make enough material for House Whatever.

7th Sea: I was a little late to this party as for some reason it is out of print while Legend of the Five Rings, its oriental cousin, is still around but I've finally managed to track down the 2 rulebooks for this game, and have pdfs of pretty much every supplement. Ever.

7th Sea is a swashbuckling game I feel I should have loved playing but never got into the right game. Pirates, musketeers, magic and intrigue - along with a heroic combat system allowing your hero to wade through expendable NPCs - this should've been a shoe-in.

7th Sea - why is this game
out of print?
I played a few mini-campaigns I never really enjoyed but I put that more down to the DM not advising character generation (i.e. telling where the adventure will be set, and which common languages are advisable) or the players being dicks. One time I played a pirate in a campaign involving Avalonian politics. So my ability to kick my sword into my hand from the floor of a ship didn't become relevant and I was generic muscle for the noble PCs. Another time I played an Avalonian nobleman in a campaign based in Castille. One player even deliberately insisted the party plot in languages she knew my PC didn't speak, and I couldn't interact with the NPCs.

So again, one I'd love to run, but more to play in.

I got 7th Sea from Noble Knight along with a ton of free RPG Day goodies, including some RPG Grip Mat samples - which are great for holding miniatures in place, but apparently one cannot draw on with water soluble marker.

Another downside is the sample mats are too small  for any
serious RPG carnage. Good job I got 2!

Thursday, February 15, 2007

Wednesday, December 20, 2006

Monkey Island: The Play

Awesomeness personified - someone made a high school play out of Monkey Island. As an ex-playwright myself this is more like what I would've wanted to have done. You know they've got the humour right when the dialogue sparkles with gems like:-

"You know I've learned something from all this."
"What's that?"
"Never spend more than 5 bucks to see a high school play."

There are 9 clips in total. If I had 2 hours I'd watch them all...

Thursday, November 02, 2006

Much Dressing Up About Nothing

There's something about this time of year that seems to involve parties and dressing up. First off was Diwali, which I went to this year and have surreal pictures arsty type photos of.



I now have an outrageously French looking pirate hat, complete with wig hair, which I wrote appropriately enough to a pirate pub crawl. This pub crawl ended with me in a night club in Leicester. In a night club where I had to check in my plastic katana (yes, katana, I was a ninja pirate - they're going to be in the vogue once Pirates of the Carribean 3 is out so remember I was ahead of the times).



More embarassingly I had to ask the bouncer for said toy katana on the way out (it's not mine so I was meaning to return it to its rightful owner), which was fun. In front of one of the students I'd been lecturing that day. On my own. Dressed as a pirate. On my own. Good job I don't take myself seriously. Said student certainly doesn't now.

For the second crawl, our Halloween party crawl I went as a witch hunter, which meant a black shirt, dog collar, holy book (actually the gospel on Computer Systems according to me as it was the course notes for the course I'm lecturing), outrageously silly crucifix, stake and battle axe. This also was my first foray to the cocktail bar at the bottom of my street, which is nice, though needs more research done in the name of science. It's a bit like Tally's in Dundee, though nicer, and the cocktail menu rivals Tally's in its hay-day. Though I still wish I'd tried the toffee crisp flavour cocktails when Tally's had them.

This one didn't end in the nightclub for me, but it did end up with me staggering home (I'm convinced the dregs of the pitcher of cocktail I drank had all the alcohol in it) and feeling a little worse for wear in my morning lab. Judging by the chat of my students I would've run into all of them in said nightclub, so I probably avoided a repeat of the katana incident.

Monday, September 18, 2006

Talk Like a Pirate Day Tomorrow

Thanks to the Slacker, who's taste in pointless movies clearly exceeds my own.



However, even more pointless is Wench Swap...