Wednesday, February 17, 2010

Evolution of a 3D Model Part 2

Yet more tinkering with the 8th Doctor model. It seemed it didn't look much like the character so with some advice and a morph file provided by CD2010 for reference I rejigged the face (and thankfully I would add, saved the resultant morphs).

Although I felt the morph I was given looked a little like it was more like Rocky Balboa I used it as a reference to modify my original model... (here's a morph video that shows how far CD2010's morph was from my original model)

Then I had a complete Daz3D crash (probably due to me trying to rearrange all my assets into a logical filing system) and had to work from the ground up again - which in the long run was good as I used a slightly different ensemble to create a more accurate costume...

which I then modified the material of to make it appear to reflect light and give off a more subtle green (or any colour I wished)...

Then I played around with lip-syncing, although rendering these movies was an overnight job.

Lately I've replaced the hair with... er... one that fits. It's a little too OTT on the curls for my liking but it seems to do the job - especially when you play around with the lighting on Daz3D to create some rather nice scenes.

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